Texture Lab The Complete Course Material Creation
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.53 GB | Duration: 4h 21m
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.53 GB | Duration: 4h 21m
Learn to create realistic PBR material with Texture Lab
What you'll learn
Master dashboard
Master navigation
Edit models
Edit environments
Master basics to create materials
Add shapes
Add patterns
Work with normals
Create transformations
Work with colors
Duplicate patterns
Create field textures
Create ground textures
Create wall textures
Create wood textures
Create fabrics textures
Create metal textures
Create plastic textures
Requirements
You need to download Texture Lab
Description
Texture LabTexture Lab is a software that allows you to create realistic materials. It is a free tool that allows you to quickly create realistic textures with ergonomic features. It is possible to use many nodes to create textures. These nodes, associated with each other, allow you to create a realistic material. Each node has a different function, they can be connected to each other to create a material. It is possible to create different textures quickly and efficiently with the software. Texture Lab allows you to work with a 3D view, a 2D view, and a library of nodes to create textures. It is possible to change models and environments. PBR material is a technique used to represent materials in 3D and how they appear in the real world with lighting effects. It aims to achieve realism by simulating physical properties. To obtain a realistic material, different informations are required and have to be added to create a realistic material. You can find a color map, a normal map, a height map, a roughness map or a metal map. You can use these materials in different 3D modeling software to apply them to models.Why to use Texture Lab- Ergonomic software- 3D view- 2D view- Node library- Different environments- Different models- 5 maps available- Quick exportThe training courseIn this training you will learn the Texture Lab software from scratch. With a step by step course structure, you will learn how to create PBR textures using the software. Starting with the dashboard, environment management, use of nodes, links between nodes, rendering on models. You will learn how to create links between the different nodes to optimize materials. At the end of the training course, different trainings on PBR texture creations will allow you to apply the different features seen in the training course. At the end of the training, you will be able to create realistic textures for modeling software.
Overview
Section 1: Start with dashboard
Lecture 1 Start with dashboard
Lecture 2 Master navigation
Lecture 3 Create document
Lecture 4 Export document
Section 2: Master renders
Lecture 5 Edit models
Lecture 6 Edit environment
Section 3: Master basics to create materials
Lecture 7 Master basics part 1
Lecture 8 Master basics part 2
Section 4: Add patterns
Lecture 9 Adjustment brick
Lecture 10 Adjustment hexagon
Lecture 11 Adjustment cell
Lecture 12 Adjustment line cell
Lecture 13 Adjustment solid cell
Section 5: Add shapes
Lecture 14 Adjustment shape
Section 6: Add noise
Lecture 15 Adjustment noise
Lecture 16 Adjustment fractal noise
Section 7: Work with colors
Lecture 17 Adjustment color
Lecture 18 Adjustment colorize
Section 8: Work with normals
Lecture 19 Adjustment normal
Section 9: Create transformations
Lecture 20 Adjustment transform
Lecture 21 Adjustment invert
Lecture 22 Adjustment perlin
Section 10: Mix adjustments
Lecture 23 Adjustment blend
Lecture 24 Adjustment warp
Lecture 25 Adjustment mask
Section 11: Duplicate patterns
Lecture 26 Adjustment tile
Lecture 27 Adjustment splat
Section 12: Set adjustments
Lecture 28 Adjustment map range
Section 13: Trainings create ground textures
Lecture 29 Ground texture part 1
Lecture 30 Ground texture part 2
Lecture 31 Road texture part 1
Lecture 32 Road texture part 2
Section 14: Trainings create wall textures
Lecture 33 Brick texture part 1
Lecture 34 Brick texture part 2
Section 15: Trainings create plastic textures
Lecture 35 Plastic texture part 1
Lecture 36 Plastic texture part 2
People who want to create realistic textures,People who want to create PBR textures,People who want to create realistic textures for modeling softwares