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Metahuman Creator Complete Course.

Posted By: ELK1nG
Metahuman Creator Complete Course.

Metahuman Creator Complete Course.
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.64 GB | Duration: 4h 12m

How to Create Photorealistic Characters in Real Time for Everyone.

What you'll learn

Metahuman Interface Management.

Metahuman Lighting and Rendering Management.

Metahuman Character Sculpt Management.

Metahuman Character Hair Management.

Skin and Make up Management Metahuman Characters.

Metahuman Character Eye Management.

Metahuman Character Animation Management.

Metahuman Character Body Structure Management.

Metahuman Character Clothing Management.

Metahuman Character Import Export Management.

Metahuman Character Import Management in Unreal.

Bridge and Metahuman Management.

Requirements

Have the basics of computer use

Description

Automatic subtitles are availableTopics: in this course we will study in detail how to best use Metahuman Creator.Metahuman Creator is a program from Epic Game with free access for creating animated photorealistic male and female characters.In the course we will learn how the interface allows us to apply all the necessary changes to modify all aspects of the character in detail.It will therefore be possible to create countless variations of the characters by modifying physical and aesthetic aspects.The interactive potential of the program retains the simplicity of real-time modifications, it will therefore be possible to modify any aspect, from skin color, to the age of the character, to the colors of the eyes and his make up.An important part is reserved for hair created in a realistic way and subjected to real dynamic collisions; the options regarding color and management of melatonin considerably increase the realistic detail obtained.Multiple female and male hairstyles are available, including versions with beard and hair.We will study the various animated facial expressions of the characters and the animations dedicated to the body, in addition to real-time rendering managed in ray tracing for the best quality.We will have the opportunity to use different mixing techniques related to the character mesh; this will allow us to create multiple ethnic groups quickly without having to resort to hours and hours of traditional modeling.We will study the techniques to modify the proportion of the body of our characters and how to parametrically vary their clothing and decorative styles, as well as learning how to export them, to share them with other users and import them into our metahuman creator; attached to the course you will find all the files related to the characters that we will study together, ready to be imported.The last part of the course will be dedicated to the data exchange relationship between Unreal Engine and Metahuman to insert the characters directly into Unreal Engine.The course is open to everyone, it is not necessary to have specific knowledge or super computers, everything will be done in the cloud with the powerful resources of Epic Game.Note: the example files are attached to the lessons: 002_Information and features

Overview

Section 1: Introduction

Lecture 1 001_Web Introduction

Lecture 2 002_Information and features

Lecture 3 003_Getting Started Information

Lecture 4 004_Let's choose the character

Section 2: Lighting Rendering and Mesh Quality

Lecture 5 005_Lighting studio

Lecture 6 006_Cameras and Viewport Navigation

Lecture 7 007_Rendering Quality

Lecture 8 008_LOD Mesh Detail

Lecture 9 009_Clay and Hair Visibility

Section 3: Face and Body Animations

Lecture 10 010_Introduction Sculpting Toolbar

Lecture 11 011_Face and Body Movement

Lecture 12 012_Face Expressions

Lecture 13 013_Body Positions and End of Session

Section 4: Face Sculpting

Lecture 14 014_Blend Mode 3 Characters

Lecture 15 015_Blend Mode 6 Characters

Lecture 16 016_Sculpt Mode

Lecture 17 017_Move Mode

Section 5: Facial Aesthetic Checks

Lecture 18 018_The Skin

Lecture 19 019_The Freckles

Lecture 20 020_Skin Redness

Lecture 21 021_Eyes and Iris Presets

Lecture 22 022_Sclera and Different Eyes

Lecture 23 023_The Teeth

Lecture 24 024_Ethnicities and Teeth

Lecture 25 025_Makeup

Section 6: Hair and Beard Management.

Lecture 26 026_Hair and Load

Lecture 27 027_Hair Style and Color

Lecture 28 028_Hair and Tints

Lecture 29 029_Eyelashes and Eyebrows

Lecture 30 030_Mustache and Beard

Section 7: Body and Clothing Management.

Lecture 31 031_Body Proportions

Lecture 32 032_Top Torso Clothes

Lecture 33 033_Lower Leg Clothes

Lecture 34 034_The Shoes

Section 8: Humanoid Import Export Management in Metahuman.

Lecture 35 035_Exporting Metahumans

Lecture 36 036_Importing Metahumans

Section 9: Humanoid Export Management in Bridge.

Lecture 37 037_How to Install Bridge

Lecture 38 038_Using the Bridge Program

Lecture 39 039_Conversion from Bridge to Metahuman

Section 10: Handling Humanoid Imports into Unreal Engine.

Lecture 40 040_Install Unreal Engine

Lecture 41 041_Unreal Engine and Bridge

Lecture 42 042_Unreal Engine and Metahuman

Lecture 43 043_Unreal Engine New Level

Lecture 44 044_Metahuman assets in Unreal Engine

Lecture 45 045_Professional Metahuman Example in Unreal Engine

Lecture 46 046_course-conclusionautogenerated

Section 11: Tips

Lecture 47 047_ The LODs in Unreal Engine

The course is open to all to learn the creation techniques, dedicated to digital photorealistic characters.