Unreal Engine 5 UI Design: Advance inventory system with UE5
2024-07-21
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 20.71 GB | Duration: 12h 0m
2024-07-21
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 20.71 GB | Duration: 12h 0m
Design widget blueprint for Inventory sysytem like legend of zelda with all functionality in unreal engine 5
What you'll learn
Inventory Design
UI Design
Widgets
Blueprint communication
Advance arrays
advance structure
Health bar
Money system
Pick up item
Equipe Item
Tabs System
Action menu
3D model in UI
using Items
Drag and Drop
Requirements
Beginner friendly but you need to know about unreal engine at least some basic knowledge
If you need a Inventory system in your game you dont need any requirements
Description
Hello Everybody, in this course we are going to learn everything that you need to know about creating a advanced dynamic inventory systemwe will start with very basic stuff like importing files then we start with the money management system for the UI after that we start designing the health bar similar to legends of zelda health barnext we will learn about the Tab system in unreal engine 5then we will learn how to pick items up then we will be creating a dynamic inventory System we learn to work with arrays and structures.we will also learn about components and why we should use themwe also learn about how to write code in a modular way so it can be reusable within your game.next we will create item holders and item info widgets so we can hover over a specific item that will give us the information value like power, name, and description.Then we will also learn how to add a 3d body to our UIAlso we learn how to use and equip itemsat the end we learn about drag and drop and how it works completelywe have a very active friendly discord channel that you can join and ask your questions and get help we have a legend there that is always around and willing to helpso let us begin, and I hope you really enjoy the course This course is for both Beginners and intermediate users so I have tried my best to accommodate everyone in this course, Thank you.
Who this course is for:
Game developers