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Unity Meta Quest Development: MR & Camera API & Colocation

Posted By: lucky_aut
Unity Meta Quest Development: MR & Camera API & Colocation

Unity Meta Quest Development: MR & Camera API & Colocation
Published 4/2025
Duration: 4h 35m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.95 GB
Genre: eLearning | Language: English

Unity, MR

What you'll learn
- Use Unity to develop MR (Mixed Reality) games & applications
- Learn MRUK of Meta XR SDK
- Use Passthrough Camera API to get camera access
- MR Multiplayer Colocation Basics

Requirements
- Unity, Meta Quest 3 or Meta Quest 3s

Description
This course will introduce how to use the Unity Meta XR SDK officially launched by Meta to develop Quest Mixed Reality (MR)  Applications in Unity. Through systematic learning, you will learn:

The mystery of MR interaction: passthrough, collision between virtual objects and real objects, occlusion, spatial anchor … You will learn useful MR development tools from Meta such as MRUK to accelerate your project!

The realization of cool MR visual effects: MR Portal, mesh destruction… These special effects that once only existed in imagination can all be achieved by yourself, infusing your MR Application with boundless creativity and visual impact!

Development based on camera data: Quest has now opened up camera access. You can use passthrough camera API to realize many wonderful effects such as image tracking, object recognition, and many more cool AI functions can be developed!

Whether you are:

A developer with a dream, eager to make a big splash in the MR field

A creative designer, hoping to turn unrestrained imagination into reality

An enthusiast who is full of curiosity about MR Technology and want to explore the infinite possibilities of the integration of the virtual world and the real world

This course will open a door to the future for you!

Who this course is for:
- Developers who want to create MR games or applications on Quest
More Info

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