Blender 4 For Complete Beginners
Published 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.07 GB | Duration: 21h 12m
Published 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.07 GB | Duration: 21h 12m
Learn Blender from Scratch: Learn 3D Modelling, Lighting, Materials and Rendering with a Final Project (3D Bathroom Env)
What you'll learn
Learn the Basics like Navigation, Interface and Layout of Blender
Learn 3D Poly Modelling in Blender
Learn various modelling tools and techniques, creating 3D models using tools like Extrude, Bevel, Inset, and a lot more.
Understand the concept of non-destructive editing and learn about modifiers like Array, Mirror, Boolean, and Subdivision Surface etc
Learn to set up and position cameras effectively
Understand camera properties like focal length and depth of field
Learn Lighting and Rendering in Blender
Explore different light types like Point, Area, HDRIs, Sky textures and their properties
Create realistic shadows and reflections and learn to use lighting to enhance mood and atmosphere.
Learn about Blender’s Eevee and Cycles rendering engines.
Learn various key features of Eevee like Ambient Occlusion, Screen Space Reflections (SSR), Refractions, Indirect Lighting and a lot more
Learn about Materials in Blender using nodes like P-BSDF, Texture Nodes, Mapping, Color Ramp and a lot more
Create various different materials like Glass, Mirror, Wood, Metal etc
Learn about Volumes and Displacement in Blender
Finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish
Learn to apply everything you have learnt to create your very own 3D Environments
Learn to capture portfolio ready renders and composite them
Requirements
Blender
Description
Hello and welcome everyone to “Blender 4 For Complete Beginners”. The perfect course for anyone looking to get started with Blender as a complete beginner.With over 21 hours of packed content, this course will guide you through the fundamentals of Blender, including Modelling, Lighting, Materials and Rendering. We will finish the course with the creation of a fully realized 3D Bathroom Environment just using Blender from start to finish — all in this one single course.What you will get:· 103 FHD videos with over 21+ hours of content· All the resources files required to complete the course including the Models, Blender Files, Textures, Reference Images etcThe course is structured into 8 different sections with 104 lectures which cover all these different aspects of Blender.In each section, we will master a different aspect of Blender—whether it’s the basics, modeling, materials, lighting, or rendering. Best of all, throughout this course we will only use Blender, with no need for any other software or paid add-ons.Section 1 – Introduction to BlenderWe will start the course by downloading Blender and learning the absolute basics like Blender’s Interface, layout and navigation. This section ensures you feel confident and comfortable in Blender, setting the foundation for the rest of the course.Section 2 – Basic ToolsThis section would cover some of the core tools of Blender like adding objects, transformations and selections. We will also learn some of the important concepts like different Shading Modes, 3D Cursor, Pivot Points, Edit Mode in Blender, Proportional Editing and a lot more. This section equips you with the basic skills needed to interact with 3D objects and prepares you for more advanced tools.Section 3 – Modelling Tools in Blender In this section, we will be taking a deep dive into the complete toolset Blender provides for modelling. Understanding tools like Extrude, Bevel, Insets, Knife tool and a lot more. We will also learn about Curves and Text type of objects. Additionally, we will also model some props, which we will use in the final environment. By the end of this section, you’ll be able to create detailed 3D models, whether simple or complex, and lay the groundwork for your creative projects.Section 4: Introduction to Modifiers in BlenderIn this section, We will be learning about Blender’s modifiers—an essential toolset for automating and enhancing your modelling workflow. Learn how to use important modifiers like Subdivision Surface, Boolean, Arrays, and Mirror to create sophisticated models with minimal effort. This section helps you unlock the full potential of Blender’s non-destructive editing features.Section 5: Cameras in BlenderWith this section we will understand the fundamentals of cameras in Blender. Learn how to position and frame cameras to create dynamic compositions. Master key concepts like Focal Length, Depth of Field, Perspective and Orthographic Camera to frame your scenes like a professional.Section 6: Lighting and Rendering in BlenderIn this section, we will learn all about lighting and rendering in Blender. We will learn how to work with various light types, such as Point, Area, HDRI, Sky Textures to set the mood and add depth to your scenes. We will dive into Blender’s two rendering engines, Eevee and Cycles, covering all their features. We will also learn essential techniques like adjusting shadows, reflections, and light intensity to achieve realistic and cinematic lighting effects. Section 7 – Materials in BlenderIn this section, we will learn Blender’s powerful material system to add realism and detail to your 3D models. Starting with the Principled BSDF Shader, we will explore essential tools like Texture Coordinates, Mapping, and Texture Nodes to control and customize materials. You’ll learn to create a variety of materials using shaders such as Glossy, Glass, Mirror, Metal, Emission etc. We will also learn about Volume nodes, while later also working with Normal Maps and Displacement Maps to enhance surface details. By the end, you’ll be confident in crafting everything from basic textures to complex, photorealistic materials using custom textures and advanced nodes.Section 8: Final EnvironmentIn this final section, you’ll bring together everything you’ve learned by creating a complete 3D bathroom environment from start to finish. This hands-on project will cover all key aspects of Blender, including modeling, applying materials, lighting setup, and rendering. By the end, you’ll have a polished, professional-quality 3D scene to showcase in your portfolio, solidifying your skills and confidence in 3D creation.Why Choose This Course?This course is perfect for complete beginners, with each section carefully designed to build your skills progressively. By the end, you’ll have a strong understanding of Blender’s tools and workflows, along with a polished 3D environment to showcase your skills. Whether you’re interested in game development, animation, or digital art, this course is the ideal starting point for your creative journey.Enroll today and take your first step into the world of 3D creation with Blender 4!
Overview
Section 1: Introduction to Blender
Lecture 1 Introduction
Lecture 2 Downloading Blender
Lecture 3 Learning Blender's Interface
Lecture 4 Navigation through the 3D Scene
Lecture 5 Settings, Preferences and Add-ons
Section 2: Basic Tools
Lecture 6 Adding Objects
Lecture 7 Selection Tools
Lecture 8 Transform Tools
Lecture 9 Global and Local Axis Transform
Lecture 10 Normal Axis Transform
Lecture 11 Viewport Shading Modes
Lecture 12 Edit Mode
Lecture 13 Advanced Selection in Edit Mode
Lecture 14 3D Cursor
Lecture 15 Origins and Transform Pivot Point
Lecture 16 Snapping Tools
Lecture 17 Snap Base Tool
Lecture 18 Proportional Editing
Lecture 19 Join, Separate and Merge
Lecture 20 Duplicate and Linked Duplicate
Lecture 21 Parenting
Lecture 22 Collections
Lecture 23 Smooth, Flat and Auto Smooth Shading
Section 3: Modelling Tools in Blender
Lecture 24 Applying Scale and Transforms
Lecture 25 Extrude
Lecture 26 Extruding Vertices
Lecture 27 Creating Faces and Edges
Lecture 28 Inset
Lecture 29 Bevel
Lecture 30 Loop Cut and Edge Slide
Lecture 31 Knife, Knife Project and Bisect
Lecture 32 Spin Tool
Lecture 33 Smooth and Randomize
Lecture 34 Rip Region
Lecture 35 Shear
Lecture 36 Bridge Edge Loops
Lecture 37 Face Tools
Lecture 38 Curves
Lecture 39 Text Tools
Section 4: Introduction to Modifiers in Blender
Lecture 40 Modifier Basics
Lecture 41 Array
Lecture 42 Mirror
Lecture 43 Solidify
Lecture 44 Bevel
Lecture 45 Subdivison Surface
Lecture 46 Boolean
Lecture 47 Skin
Lecture 48 Wireframe
Lecture 49 Lattice
Lecture 50 Screw
Lecture 51 Weld
Lecture 52 Modelling Using Reference Images - Tap
Lecture 53 t. Modelling using Reference Images - Toilet Seat I
Lecture 54 Modelling using Reference Images - Toilet Seat II
Section 5: Cameras in Blender
Lecture 55 Setting up Cameras
Lecture 56 Active Camera
Lecture 57 Camera Settings
Lecture 58 Types of Cameras in Blender
Lecture 59 Depth of Field
Lecture 60 Safe Areas, Background Images and Viewport Display
Section 6: Lighting and Rendering in Blender
Lecture 61 Introduction to Rendering
Lecture 62 Lighting in Blender
Lecture 63 HDRI and World Lighting
Lecture 64 Sky Texture Lighting
Lecture 65 Cycles Render Properties
Lecture 66 Introduction to Eevee
Lecture 67 Eevee - Ambient Occlusion and Shadows
Lecture 68 Eevee - Screen Space Reflections and Refraction
Lecture 69 Eevee - Indirect Lighting and Other Features
Lecture 70 Rendering and Saving your Renders
Section 7: Materials in Blender
Lecture 71 Introduction to Materials
Lecture 72 Principled BSDF
Lecture 73 Texture Coordinates and Mapping Nodes
Lecture 74 Texture Nodes
Lecture 75 Color Ramp Node
Lecture 76 Mix Color Node
Lecture 77 Creating Mirror Material (Glossy BSDF)
Lecture 78 Glass BSDF
Lecture 79 Refraction BSDF
Lecture 80 Diffuse BSDF
Lecture 81 Add Shader vs Mix Shader
Lecture 82 Emission Shader
Lecture 83 Translucent and Transparent Shaders
Lecture 84 Volume Scatter Shader
Lecture 85 Volume Absorption
Lecture 86 Normal and Displacement Maps
Lecture 87 Using Custom Textures to Create Materials
Section 8: Final Project: Creating a Bathroom Environment in Blender
Lecture 88 Creating the Room
Lecture 89 Detailing the Room
Lecture 90 Adding the Arch and Windows
Lecture 91 Modelling the Wash Basin
Lecture 92 Adding the Wall Moulding
Lecture 93 Adding Glass Panes
Lecture 94 Mirror and Windows
Lecture 95 Modelling the Bathtub
Lecture 96 Modelling the Showerheads
Lecture 97 Finishing the Modelling
Lecture 98 Adding the Glass and Basic Materials
Lecture 99 Applying the Modifiers and Marble Material
Lecture 100 Adding the Wall and Wood Materials
Lecture 101 Finishing up the Materials
Lecture 102 Lighting the Environment
Lecture 103 Rendering and Compositing
This course is for complete beginners in Blender. No prior experience is required.