Master 2D Character Animation In Adobe Animate-Advance Level
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.32 GB | Duration: 19h 49m
Published 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.32 GB | Duration: 19h 49m
2D Character Animation | Character Rigging | Lip Sync | Facial Expression | Walk Cycle | Run Cycle | Animal Walks & Runs
What you'll learn
Rig front and 3/4th angle characters for smooth animation using layers and symbols in Adobe Animate.
Animate realistic eye blinks, lip sync, facial expressions, and hand gestures to add life to characters.
Create professional walk and run cycles in both profile and 3/4th views with correct timing and spacing.
Design attitude walks and runs (happy, sad, angry, etc.) to express emotions through body movement.
Animate realistic animal walks, and runs including horse, dog, cat, bear, camel, kangaroo, and more.
Requirements
Basic knowledge of 2D animation in Adobe Animate is required.
Familiarity with timeline, layers, and basic drawing tools in Animate.
Interest in character animation and willingness to practice consistently.
Description
Bring your characters to life with expressive movement and professional animation techniques in “Master 2D Character Animation in Adobe Animate.” This in-depth course is designed for aspiring animators, students, and creative professionals who want to learn how to animate characters from scratch using Adobe Animate.Starting with the basics, you’ll learn how to dissect and rig characters in both front and 3/4th views, draw lips and facial expressions, and prepare them for animation. You’ll then move on to essential animation skills—eye blinks, lip syncing with audio, hand gestures, facial expressions, and head turns—to add real life and emotion to your characters.Master movement with dedicated sections on walk cycles, run cycles, and bone tool rigging. You'll begin with standard side and 3/4th walks and runs, then dive deep into attitude walks and runs—Happy, Sad, Angry, Sneak, Dreamy, Smug, and Scared—in both profile and 3/4th views, learning how emotion influences body mechanics and timing.The course finishes strong with a dynamic section on animal locomotion, where you’ll animate walks, trots, gallops, and runs of animals like horses, dogs, cats, camels, bears, kangaroos, and mice.Each tutorial includes step-by-step demonstrations, practice files, and assignments to help you apply what you’ve learned. By the end of this course, you’ll be equipped with the skills to animate any 2D character confidently—whether for games, films, or your own creative projects.If you’re ready to take your animation skills to the next level, enroll now and start animating like a pro in Adobe Animate!
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Build Character for Animation
Lecture 2 Character Front View Dissection & Rigging
Lecture 3 Character 3-4th Angle Dissection & Rigging
Lecture 4 Lips Drawing Front
Lecture 5 Facial Expressions Drawing
Section 3: Add Life to Character
Lecture 6 Animate Character Eye Blink
Lecture 7 Animate Lip Synch with audio
Lecture 8 Animate Character Hand Gestures
Lecture 9 Animate Character Facial Expressions
Lecture 10 Animate Character Head Turn
Section 4: Character Walks & Runs
Lecture 11 Character Profile View Walk Cycle (Side Angle)
Lecture 12 Character 3/4th Angle Walk Cycle
Lecture 13 Character Profile View Run Cycle (Side Angle)
Lecture 14 Character 3/4th Angle Run Cycle
Section 5: Bone Tool
Lecture 15 Introduction to Bone Tool
Section 6: Character Attitude Walks
Lecture 16 Happy Walk - Part 01
Lecture 17 Happy Walk - Part 02
Lecture 18 Happy Walk - Traditional Drawing Method
Lecture 19 Sad Walk - Part 01
Lecture 20 Sad Walk - Part 02
Lecture 21 Sad Walk - Traditional Drawing Method
Lecture 22 Angry Walk - Part 01
Lecture 23 Angry Walk - Part 02
Lecture 24 Angry Walk - Traditional Drawing Method
Lecture 25 Sneak Walk - Part 01
Lecture 26 Sneak Walk - Part 02
Lecture 27 Sneak Walk - Traditional Drawing Method
Lecture 28 Dreamy Walk - Part 01
Lecture 29 Dreamy Walk - Part 02
Lecture 30 Dreamy Walk - Traditional Drawing Method
Lecture 31 Smug Walk - Part 01
Lecture 32 Smug Walk - Part 02
Lecture 33 Smug Walk - Traditional Drawing Method
Lecture 34 Scared Walk - Part 01
Lecture 35 Scared Walk - Part 02
Lecture 36 Scared Walk - Traditional Drawing Method
Lecture 37 Happy Walk (3-4th Angle)
Lecture 38 Sad Walk (3-4th Angle)
Lecture 39 Angry Walk (3-4th Angle)
Lecture 40 Sneak Walk (3-4th Angle)
Lecture 41 Dreamy Walk (3-4th Angle)
Lecture 42 Smug Walk (3-4th Angle)
Lecture 43 Scared Walk (3-4th Angle)
Section 7: Character Attitude Runs
Lecture 44 Scared Run Profile View
Lecture 45 Tip Toe Run Profile View
Lecture 46 Jogging Profile View
Lecture 47 Scared Run 3-4th Angle
Lecture 48 Tip Toe Run 3-4th Angle
Lecture 49 Jogging 3-4th Angle
Section 8: Animal Walks and Runs
Lecture 50 Horse Walk - Part 01
Lecture 51 Horse Walk - Part 02
Lecture 52 Horse Trot
Lecture 53 Dog Walk - Part 01
Lecture 54 Dog Walk - Part 02
Lecture 55 Cat Walk - Part 01
Lecture 56 Cat Walk - Part 02
Lecture 57 Camel Walk
Lecture 58 Grizzly Bear Walk
Lecture 59 Mouse Walk
Lecture 60 Horse Gallop
Lecture 61 Lioness Run
Lecture 62 Grizzly Bear Run
Lecture 63 Dog Run
Lecture 64 Kangaroo Hop
Section 9: Concluding Course
Lecture 65 Concluding Course
Beginner animators with basic Animate skills,Animation students,Freelance animators,Motion graphic designers,Game developers,YouTube content creators,Comic and storyboard artists,Educators teaching animation,Hobbyists passionate about 2D animation