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    Design Patterns Compared - Part 1

    Posted By: ELK1nG
    Design Patterns Compared - Part 1

    Design Patterns Compared - Part 1
    Published 9/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.93 GB | Duration: 5h 3m

    Elevate your software design expertise with fresh insights into comparing core design patterns

    What you'll learn

    Recall and reinforce the structure and application of design patterns

    Distinguish between often-confused design patterns, understanding the nuanced differences in their purpose, structure, and use cases.

    Solve design challenges by selecting and applying the most appropriate pattern for real-world software problems.

    Strengthen architectural decisions by choosing the most suitable design pattern for the context.

    Clearly articulate key similarities and differences between each design pattern pair, helping them make informed design choices.

    Leverage the strengths of design patterns to create flexible and maintainable software solutions

    Requirements

    Prior knowledge of design patterns, some knowledge of UML and one of the object oriented languages such java/c++

    Description

    - Are you ready to deepen your understanding of design patterns and enhance your software design expertise?- Do you want to move beyond a basic grasp of design patterns and explore how to effectively compare and apply them in various contexts?- Do you aim to stand out by mastering the pattern comparison and selection to solve complex design problems?- Do you prefer learning through clear diagrams and practical examples that make concepts easier to grasp?If any of these resonate with you, then "Design Patterns Compared - Part 1" is designed for you. This course is the first installment in the "Design Patterns Compared" series, where you'll delve into the detailed comparison of key design patterns.The course follows a structured approach where you will start by revisiting the core concepts of the design patterns under comparison. You'll then engage with practical examples to see how each pattern operates in action. Following this, you will explore a thorough comparison to uncover their similarities, differences, and optimal use cases.Each example is carefully selected to be neither overly simple nor excessively complex—striking the perfect balance to help you relate the concepts to real-world scenarios.With engaging visuals and clear explanations, this course promises an interactive and enjoyable learning experience. The comparative analysis will enhance your ability to make informed decisions about which patterns to apply based on your specific design needs.You'll have opportunities to test your understanding with thought-provoking questions and quizzes, reinforcing your knowledge of the patterns being compared.Who this course is not for:If you are looking for a basic introduction to individual design patterns, this course may not be suitable. It assumes that you already have a fundamental understanding of design patterns and focuses on comparisons. For a foundational understanding, please refer to my previous courses on design patterns.This course is demonstrated using pseudo-code similar to C++/Java, so if you require compilable code, this is not the right fit.If you are ready to tackle design challenges with greater confidence, this course will equip you with the insights and skills you need. Elevate your software design journey with this in-depth exploration of design pattern comparisons!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Abstract Factory vs Builder

    Lecture 2 Abstract Factory vs Builder - Recalling Abstract Factory Pattern

    Lecture 3 Abstract Factory vs Builder - Recalling Builder Pattern

    Lecture 4 Abstract Factory vs Builder - Builder Pattern - Key Points

    Lecture 5 Abstract Factory vs Builder - Comparison - Part 1

    Lecture 6 Abstract Factory vs Builder - Comparison - Part 2

    Section 3: Decorator vs Strategy

    Lecture 7 Recalling Decorator Pattern

    Lecture 8 Recalling Strategy Pattern

    Lecture 9 Decorator vs Strategy - Exploring Commonalities

    Lecture 10 Decorator vs Strategy - Comparison - Part 1

    Lecture 11 Decorator vs Strategy - Comparison - Part 2

    Section 4: Abstract Factory vs Factory Method

    Lecture 12 Abstract Factory vs Factory Method - Recalling Abstract Factory Pattern

    Lecture 13 Abstract Factory vs Factory Method - Recalling Factory Method Pattern

    Lecture 14 Abstract Factory vs Factory Method - Exploring Commonalities

    Lecture 15 Abstract Factory vs Factory Method - Comparison

    Section 5: Strategy vs Template Merhod Pattern

    Lecture 16 Recalling Template Method Pattern

    Lecture 17 Strategy vs Template Method - Comparison - Part 1

    Lecture 18 Strategy vs Template Method - Comparison - Part 2

    Section 6: Adapter vs Facade

    Lecture 19 Adapter vs Facade - Recalling Adapter Pattern

    Lecture 20 Adapter vs Facade - Recalling Facade Pattern

    Lecture 21 Adapter vs Facade - Comparison

    Section 7: Decorator vs Proxy

    Lecture 22 Decorator vs Proxy - Recalling Proxy Pattern

    Lecture 23 Decorator vs Proxy - Recalling Decorator Pattern

    Lecture 24 Decorator vs Proxy - Comparison

    Section 8: Mediator vs Facade

    Lecture 25 Mediator vs Facade - Recalling Mediator Pattern

    Lecture 26 Mediator vs Facade - Recalling Facade Pattern

    Lecture 27 Mediator vs Facade - Comparison

    Section 9: Adapter vs Proxy

    Lecture 28 Adapter vs Proxy - Recalling Adapter Pattern

    Lecture 29 Adapter vs Proxy - Recalling Proxy Pattern

    Lecture 30 Adapter vs Proxy - Comparison

    Experienced Software Developers who already have a solid understanding of design patterns and are looking to deepen their knowledge by comparing and contrasting various patterns to better understand their applications and nuances.,Software Architects responsible for designing and structuring software systems who need to refine their ability to select and apply the most appropriate design patterns for different scenarios.,Technical Leads and Engineers who need to make informed decisions about software design and architecture, requiring a strong grasp of how different design patterns interact and differ.,Advanced Computer Science Students with prior knowledge of design patterns who want to further their understanding by exploring detailed comparisons and practical applications of various patterns.,Software Consultants and Trainers who advise on or teach software design practices, seeking to enhance their expertise and provide more nuanced guidance on pattern selection and application.