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Create Your First Unreal Engine 5 Vr App For Meta Horizon!

Posted By: ELK1nG
Create Your First Unreal Engine 5 Vr App For Meta Horizon!

Create Your First Unreal Engine 5 Vr App For Meta Horizon!
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 30.90 GB | Duration: 20h 12m

Learn solid concepts to develop your first VR experience!

What you'll learn

Understand Unreal Engine 5 Launcher and VR Template

Learn 3D modeling/Texturing Concepts for Game Development

Create an entirely interactive loft from scratch, full of blueprint concepts and sound effects!

Upload, test and share online your app through Meta Horizon

Requirements

No programming or Unreal Engine experience needed.

Not necessary, but good to have some 3D background to understand the 3D concepts to import assets to Unreal Engine 5.

Description

In this course I'll show you how to develop this amazing VR experience from scratch! With this training you'll learn important concepts by developing simple BUT FUN interactions in VR. With this solid concept base you'll be able to create your own projects and not only that! We'll learn how to properly install our projects in the headset and also how to share our projects with friends and clients.Here's a sneak peek of the course, you'll have access to over 20h and 31 topics, learning concepts to make your own VR app and more!• Introduction to Unreal Engine;• UE 5.3 Installation;• Introduction and Installation - Android Studio;• Unreal Engine Overview and Setup;• Android Studio packaging test and problem solving;• Preparing your models to export (we'll use Blender, but the concepts you'll learn here apply to other softwares like 3Ds Max, Maya, C4D, etc.);• Model Import - Problem solving;• Understanding Lights;• Baking Light in Unreal Engine 5.3;• Light Bake tests and Problem Solving;• Lighting your scene;• Creating Materials;• Texturing your Project;• Shaders Recap and Problem Solving;• Reflection Captures;• Post Processing;• Collisions;• Navigation System;• Introduction to Blueprints;• Variables, Functions and Events Overview;• Mathematics and Vectors;• Input Mapping System;• Creating Interactive Elements Using Blueprints;• TESTING;• Optimization; • Building the App;• Publishing;

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: First Steps

Lecture 2 Unreal Engine 5.3 Installation

Lecture 3 Epic Launcher Overview

Lecture 4 Unreal Engine 5.3 Interface Overview

Lecture 5 Unreal Engine VR Template Overview

Section 3: Android Studio

Lecture 6 Android Studio Installation

Section 4: 3D Model

Lecture 7 3D Model Setup

Lecture 8 FBX Importing - Problem Solving

Lecture 9 USD Import

Lecture 10 FBX Importing

Section 5: Lighting

Lecture 11 Light Types

Lecture 12 Light Baking

Lecture 13 GPU Light Baking

Lecture 14 Adding Lights to Our Scene

Lecture 15 Lighting Review & Final Thoughts

Section 6: Texturing

Lecture 16 Creating Base Shader

Lecture 17 Glass Shader

Lecture 18 Texturing The Scene

Lecture 19 Recap and Problem Solving

Section 7: Visual Improvements

Lecture 20 Reflection Capture

Lecture 21 Post Process

Section 8: Preparing The Scene For VR Interactions

Lecture 22 Collisions

Lecture 23 Navigation

Section 9: Blueprints

Lecture 24 Overview

Lecture 25 Sliding Object

Lecture 26 Sliding Object - Problem Solving

Lecture 27 Sliding Object - Problem Solving Pt.2

Lecture 28 Rotating Object

Lecture 29 Input Mapping

Lecture 30 Creating an Interactive Window

Lecture 31 Create Interactive TV & Remote

Lecture 32 TV Movie

Lecture 33 Oven Timer

Lecture 34 Oven Temperature

Lecture 35 Cooktop Random Interaction

Lecture 36 Radio

Lecture 37 Creating Analog Clock

Lecture 38 Overall Revision

Section 10: Sound Effects

Lecture 39 Sound Fx

Lecture 40 Creating Hit Sound Effects

Section 11: Bug Fixes

Lecture 41 Bug Fixes 0.1

Section 12: App Submission

Lecture 42 Uploading your App

Beginner Unreal Engine and VR developers,3D Artists wiling to learn VR/Game development