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C# Unity 3D Mobile Car Racing Game Developement

Posted By: ELK1nG
C# Unity 3D Mobile Car Racing Game Developement

C# Unity 3D Mobile Car Racing Game Developement
Published 2/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.66 GB | Duration: 6h 1m

Car Racing Game using Unity Engine

What you'll learn

Easy to understand coding to make the game work

Get experience using Unity 2020.

learn and build unity c# ios and android mobile car racing game using Unity 3D

Learn C# from scratch. A powerful modern language.

Learn how to optimize your code.

Strong and transferrable problem solving skills using C#

Requirements

Basic Computer System (Corei5) and basic knowledge for OOPs (Object Oriented Programming)

Description

Game Developer with a deep passion for creating innovative games and leveraging cutting-edge technology, my goal is to utilize my expertise to bring immersive, interactive experiences to life. With a strong drive to push the boundaries of what's possible, I am committed to expanding my knowledge and staying ahead of the curve in the rapidly evolving world of gaming and technology.Developing a car racing mobile game using Unity and C# involves creating an immersive and fast-paced racing experience for players. Unity provides a powerful game engine to design realistic 3D environments, while C# is used for scripting game mechanics, including vehicle controls, AI opponents, physics, and player interaction. Key features may include customizable cars, dynamic tracks, and multiplayer functionality. The development process involves optimizing the game for mobile devices, ensuring smooth gameplay and responsive controls, and integrating visual effects and sound for a thrilling racing experience."Race to the Finish Line with Unity Power!""Unleash the Speed – Unity Racing at Its Best!""Drive Fast, Build Faster – Unity Car Racing!""Feel the Thrill of the Track, Powered by Unity!""Speed, Precision, Unity – Perfecting the Ultimate Race!""Accelerate Your Imagination with Unity Racing!""Engineered for Speed, Crafted in Unity!""From Concept to Finish Line – Racing with Unity!""Unity Takes You Beyond the Speed Limits!""Create, Race, Conquer – Unity Racing at Your Fingertips!"To enhance the visibility of your Unity game development content on social media platforms like Instagram and Twitter, consider using the following trending hashtags:#unity3d#gamedev#indiedev#madewithunity#unity#indiegame

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Create a New Project

Lecture 3 starting a game

Lecture 4 Importing Assets

Lecture 5 Setup Car Vehicle

Lecture 6 Unity Car Controller

Lecture 7 Unity Car Movement

Lecture 8 Unity Car Steering

Lecture 9 Unity Car Wheel Movement and Rotation

Lecture 10 Unity Car Camera Controller

Lecture 11 Unity Car Smoke Effect

Lecture 12 Unity Mark Effects

Lecture 13 Unity Car Brake Light

Lecture 14 Unity Engine Sound

Lecture 15 Unity Create Waypoint System Menu

Lecture 16 Unity Waypoint Tutorial

Lecture 17 Unity Visualizing Waypoint

Lecture 18 Unity Create Track Waypoint

Lecture 19 Unity Opponent Car AI

Lecture 20 Unity Opponent Vehicle AI

Lecture 21 Unity Speed Braker for Opponent Car

Lecture 22 Unity Speed Braker

Lecture 23 Unity Car Speed Boost Pads

Lecture 24 Unity Respawning Car

Lecture 25 Unity Lap System Finish Line For Cars

Lecture 26 Unity Main Menu Tutorial

Lecture 27 Unity Add Players Cars

Lecture 28 Unity Garage Selection UI

Lecture 29 Unity Select Cars in Garage

Lecture 30 Unity Save system | Saving Selected Cars

Lecture 31 Unity Tournament System

Lecture 32 Unity countdown System

Lecture 33 Unity Games Modes

Lecture 34 Unity Game Practice Mode

Lecture 35 Unity Pause Menu

Lecture 36 Unity Fixing Bugs

Lecture 37 Unity switch Platform

Lecture 38 Unity Mobile Control Ui

Lecture 39 Unity Mobile Touch Controls

Lecture 40 Unity Mobile Input System

Lecture 41 Finishing Mobile Game UI

In this course you will learn and build unity C# ios and android mobile car racing game using unity game engine step by step.