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Blender – Expert In Hard Surface Modeling

Posted By: ELK1nG
Blender – Expert In Hard Surface Modeling

Blender – Expert In Hard Surface Modeling
Published 5/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.30 GB | Duration: 11h 22m

Learn Hard Surface modeling from scratch, applying professional techniques and avoiding the most common mistakes.

What you'll learn

We’ll start with a brief intro so you can grasp the basic concepts.

We’ll model, texture, and add particle effects for pro-level renders.

You’ll learn professional modeling techniques.

Discover key tools and how to avoid common design mistakes.

Requirements

No prior experience with Blender 3D is required.

A mid-range PC, Mac, or Linux is recommended for better performance.

Blender 3D is free and easy to install — make sure it's set up.

Description

In this course, we will learn from scratch all the necessary tools so you can create your own Hard Surface models using Blender 3D as your sole and main tool. You will be able to master the workflow with ease and face any Hard Surface challenge at a professional level.We will study and fully configure the interface from scratch.You will learn how to navigate the workspace.We will study potential mistakes and advanced techniques used in the industry.We will carry out the complete modeling of two objects, including all their details, using the most commonly used tools.We will dive into advanced tools, learning how and why they are used.We will create a model with water special effects, simulating condensation around the object, using textures, adjusting a surface, and implementing a lighting system.The course will gradually increase in level, allowing you to clearly assimilate all the main concepts. Everything will be explained in detail—why it happens and what it’s for.We will carry out Hard Surface modeling exercises. You will have access to all course materials and files, as well as support in the Q&A forum, which will help you with any doubts.The course brings together all the knowledge and mastery of the tools necessary to complete a Hard Surface model from start to finish using techniques employed in the professional industry.Once you finish the course, you will be able to create your own designs and face any challenge that arises, as you will have a solid foundation that will allow you to do it effortlessly. It's important to practice as much as possible to become fully aware of the workflow.

Overview

Section 1: Basic Concepts for Hard Surface Modeling

Lecture 1 Introduction to the section.

Lecture 2 Modeling Categories and Styles

Lecture 3 Modifier: Subdivision Surface

Lecture 4 Control loops, support edges, and face filling

Lecture 5 Loop Tools Addon, Merge Tool, and Hole Closing

Lecture 6 Surface holes and redirecting loops

Lecture 7 Boolean Modifier – Side hole in a cylinder

Lecture 8 Snap Face Projection – Perfect miters

Lecture 9 Shrinkwrap Modifier – Miters and other shapes

Lecture 10 Array Modifier and Empties

Lecture 11 Bevel Modifier

Lecture 12 Section Practice: Chess Tower

Section 2: Practice – Coca-Cola Can

Lecture 13 Introduction to the section

Lecture 14 Setting up references and modeling the top part

Lecture 15 Grooves and top details

Lecture 16 Modeling the top edge and main body

Lecture 17 Modeling the tab and rivet

Lecture 18 Materials, UVs, and applying textures

Lecture 19 Particles – Water drop effect

Lecture 20 Removing top Ngon and bottom triangles

Section 3: Assault Rifle Modeling

Lecture 21 Introduction to the section

Lecture 22 Studying the model to be created

Lecture 23 Project start, placing reference images

Lecture 24 Barrel Modeling – Part 1

Lecture 25 Barrel Modeling – Part 2

Lecture 26 Modeling Top and Bottom Grip – Array and Mirror Modifiers

Lecture 27 Top Sight Modeling – Part 1

Lecture 28 Top Sight Modeling – Part 2

Lecture 29 Bottom Sight Modeling – Using Grid Fill for Square Shapes

Lecture 30 Modeling Grip Without Holes

Lecture 31 Modeling Decorative Bottom Grip – CHALLENGE: Loop Redirection

Lecture 32 CHALLENGE Solution

Lecture 33 Post-Barrel Piece Modeling 2 – Part 1

Lecture 34 Post-Barrel Piece Modeling 2 – Part 2

Lecture 35 Top Decorative Modeling

Lecture 36 Stock Modeling – Part 1

Lecture 37 Stock Modeling – Part 2

Lecture 38 Lower Stock Modeling

Lecture 39 Lower Sight Modeling

Lecture 40 Lower Sight Circular Ornament (Engraved)

Lecture 41 Top Sight Modeling – Bevel Modifier (Engraved)

Lecture 42 Rear Piece in Sight Modeling (Engraved)

Lecture 43 Top Sight Details (Engraved)

Lecture 44 Lower Stock Detail

Lecture 45 Cylindrical Piece with Boolean Cut – Lower Stock

Lecture 46 Bullet Magazine – Part 1

Lecture 47 Bullet Magazine – Part 2

Lecture 48 Bullet Slots in Magazine

Lecture 49 Cleaning the Piece and Redirecting Loops

Lecture 50 Intermediate Decoration

Lecture 51 Grip Modeling

Lecture 52 Trigger Modeling

Lecture 53 Side Rivets

Lecture 54 Linked Meshes

Lecture 55 Assigning Materials

Lecture 56 Lighting and Final Renders

For anyone who wants to master Hard Surface modeling in Blender.,For those who want to learn how to texture their Blender models.,For anyone looking to learn new modeling techniques and improve their skills.