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    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Posted By: ParRus
    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals
    WEBRip | MOV + Project files | English | 960 x 540 | AVC ~86.2 kbps | 15 fps
    AAC | 96.0 Kbps | 48.0 KHz | 2 channels | 05:17:47 | 2.06 GB
    Genre: eLearning Video / Adobe Photoshop

    In the first installment of his new Photoshop Extended One-on-One series, Deke McClelland covers the basic techniques for working with 3D in Photoshop, showing how to create textured type and drawing objects that can be manipulated in 3D space. The course covers creating 3D type with Repoussé; moving, scaling, and rotating objects along the X, Y, and Z axes; applying materials to create believable textures; adding realism with lighting, shadows, and contrast; and more. Exercise files are included with the course.
    Topics include:

    * Creating basic 3D shapes
    * Converting 2D art to 3D
    * Using the Camera Rotate tool
    * Cutting holes from shapes
    * Rotating and positioning by the numbers
    * Importing a model from Google SketchUp
    * Assigning materials and lights
    * Setting orientation and position
    * Designing a custom bump map
    * Modifying the attributes of a material
    * Adding a person to a 3D scene

    •Introduction
    Welcome to One-on-One
    Making Photoshop your default image editor on a PC
    Making Photoshop your default image editor on a Mac
    Installing the dekeKeys keyboard shortcuts
    Remapping Mac OS shortcuts
    Establishing the best color settings
    Constructing the ideal workspace
    Adjusting the interface settings
    Establishing the best preference settings
    • What Photoshop CS5 Extended Can Do
    Making Saturn
    Creating a basic 3D shape
    Mapping texture onto a 3D shape
    Editing a diffuse texture
    Converting 2D art to 3D
    Defining an opacity map
    Merging two 3D layers into one
    Lighting a scene
    Troubleshooting and ray tracing
    Fixing ambient light and strange rings
    Traditional 2D edits in a 3D world
    Using the Camera Rotate tool
    • Creating 3D Type with Repoussé
    Extruding type
    The special considerations of 3D type
    Using the Repoussé dialog box
    Assign textures to surfaces
    Using the Ground Plane Shadow Catcher
    Adjusting and loading lights
    Adding a custom-contoured bevel
    The Repoussé presets
    • Drawing 3D Objects with Repoussé
    Turning any 2D layer into 3D
    Creating the base shape layers
    Cutting holes from shapes
    From circles to "near spheres" in Repoussé
    Adding an active constraint
    Converting constraints into holes
    Merge, texture, gloss, and shine
    Fixing texture and bevel
    Editing an internal constraint
    Rotating and positioning by the numbers
    Sharpening and introducing a background
    Enhancing the colors of a 3D scene
    • Mastering the Tools: Object, Camera, and Mesh
    Navigating in 3D space
    Importing a model from Google SketchUp
    3D explained: XYZ position and orientation
    Adjusting orientation by the numbers
    Feeling your way through rotate and roll
    3D movement: Drag, slide, pan, and walk
    Assigning materials and lights
    Editing and replacing a model
    Repositioning independent meshes
    Finishing the giant marble chair
    • Designing and Applying Materials
    The stuff of the real world
    Making a spherical panorama
    Setting orientation and position
    Moving a sphere into a panorama
    Adding and positioning a point light
    Modifying the attributes of a material
    Designing a custom bump map
    Adding precisely symmetrical spheres
    Designing and saving a custom material
    Replacing an environment map
    Resolving seams in a 3D panorama
    Masking aberrant shadows and adding contrast
    Adding a person to a 3D scene
    • Upsampling 3D Artwork
    Working low-res, rendering high-res
    Upsampling 3D objects
    Real-world upsampling
    Touching up 3D shadows
    •Conclusion
    Until next time

    also You can look my other last: Adobe Photoshop-posts

    General
    Complete name : 77855_03_01_SC12_createbaseshapes.mov
    Format : QuickTime
    Format/Info : Original Apple specifications
    File size : 7.00 MiB
    Duration : 4mn 55s
    Overall bit rate mode : Variable
    Overall bit rate : 199 Kbps
    Encoded date : UTC 2011-03-28 19:29:00
    Tagged date : UTC 2011-03-28 19:29:00
    Writing library : Apple QuickTime
    Copyright : lynda.com

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    Duration : 4mn 55s
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    Stream size : 3.04 MiB (43%)
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    Language : English
    Encoded date : UTC 2011-03-28 19:29:00
    Tagged date : UTC 2011-03-28 19:29:00
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    Duration : 4mn 55s
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    Bit rate : 96.0 Kbps
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    Channel(s) : 2 channels
    Channel positions : Front: L R
    Sampling rate : 48.0 KHz
    Compression mode : Lossy
    Stream size : 3.37 MiB (48%)
    Language : English
    Encoded date : UTC 2011-03-28 19:29:00
    Tagged date : UTC 2011-03-28 19:29:00

    Screenshots

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]

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    Photoshop CS5 Extended One-on-One: 3D Fundamentals [repost]