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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Unity Virtual Reality Projects, Second Edition

    Posted By: readerXXI
    Unity Virtual Reality Projects, Second Edition

    Unity Virtual Reality Projects, Second Edition
    by Jonathan Linowes
    English | 2018 | ISBN: 1788478800 | 481 Pages | PDF/ePUB | 21/32 MB

    Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.

    Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity.

    What you will learn:

    Create 3D scenes with Unity and other 3D tools while learning about world space and scale
    Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream
    Interact with virtual objects using eye gaze, hand controllers, and user input events
    Move around your VR scenes using locomotion and teleportation
    Implement an audio fireball game using physics and particle systems
    Implement an art gallery tour with teleportation and data info
    Design and build a VR storytelling animation with a soundtrack and timelines
    Create social VR experiences with Unity networking