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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Solid Angle Houdini To Arnold v1.9.2 for Houdini (Win/Mac/Lnx)

    Posted By: Dizel_
    Solid Angle Houdini To Arnold v1.9.2 for Houdini (Win/Mac/Lnx)

    Solid Angle Houdini To Arnold v1.9.2 for Houdini (Win/Mac/Lnx) | 271 MB (Total)

    Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

    Features
    • All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
    • All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
    • Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
    • Atmospheric and background effects.
    • Volume rendering with support for OpenVDB and particles.
    • Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
    • Procedurals, with sample Alembic and mandelbulb implementations.
    • Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
    • Geometry attributes translation as user data.
    • Optional Arnold properties for objects and cameras.
    • Render to AOVs, in single or separate files.
    • Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
    • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
    • Instancing.
    • Multi-camera renders.
    • DeepEXR support.

    Home Page - https://www.solidangle.com/arnold/arnold-for-houdini/

    If Links are broken, PM me! Files will be reuploaded ASAP :)

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