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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Glare Technologies Indigo Renderer 4.0.44 Beta (Win/Mac/Lnx)

    Posted By: speedzodiac_
    Glare Technologies Indigo Renderer 4.0.44 Beta (Win/Mac/Lnx)

    Glare Technologies Indigo Renderer 4.0.44 Beta (Win/Mac/Lnx) | 293 Mb

    Exciting news for fans of GPU rendering: the Indigo 4 public beta is out! After a long development period a first beta of Indigo 4 is ready to make some amazing images at blazing speeds, using all your OpenCL devices - NVIDIA, AMD and Intel GPUs are all welcome to the rendering party.

    In addition to the new pure GPU rendering, there are some other new features:
    * General optimisations and rendering speedups:
    * Most scenes should render faster on the CPU.
    * MLT should be a lot faster for simple scenes now.
    * OpenGL viewport is a lot faster
    * Sped up rendering double-sided thin material a lot.
    * Optimised object tree building
    * Rewrote much of Indigo's subdivision and displacement
    * New image saving options. (check out the 'Image Saving' tab in the options dialog)
    * Added pixel info picker to toolbar
    * Added a detachable material preview widget
    * Oren-Nayar: Added new implementation of the more accurate model, replacing the 'qualitative' model that was being used before.
    * Added measured BRDF support
    * Added Fast-SSS material

    Home Page - http://www.indigorenderer.com/



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