Bella Render GUI 22.6.0 | 171.5 mb
Diffuse Logic is pleased to announce the availability of Bella Render GUI 22.6.0 is a spectral renderer, built from the ground up to achieve unmatched quality. By adhering to a physics-based approach, it not only produces truly photographic images, but does so with a predictability that both simplifies use, and enhances productivity.
What's new in Bella Render 22.6.0
CORE
- Fix tangents wrong in box procedural.
- Make input lookups case insensitive.
- Re-work design of mesh node.
- Add opensubdiv subdivision.
- Add support for displacement.
- Re-work mesh node optimization.
- Optimize mikkt tangent generation.
- Add terminator smoothing feature.
- Add mesh normals smooth/flat option.
- Add IES (and LDT) light node.
- Add area light rectange/disk shape option.
- Improve volumetric perf at extreme aniso.
- Improved sun appearance near rise/set.
CLI
- Prevent parse fragment changing file version.
GUI
- Compensate matrix of imported scene by world matrix.
- Apply mesh optimization to imported meshes.
- Improve behavior of expander expanded/collapsed state.
RHINO
- Add IES/LDT path to spotlight properties.
- Add subdivision parameters to mesh properties.
- Add displacement parameters to mesh properties.
- Improve numeric slider behavior.
- Fix glitchy camera focus mode.
- Avoid rare RDK crashes triggered by properties update.
- Allow degenerate meshes to be exported to Bella.
- Duplicate Rhino light color/intensity in Bella properties.
MAYA
- Export speed improvement, measured at 2-60x.
- Add optional mesh tangents export option.
- Export meshes using subdivision params by default.
- Add "Tesselate" option to export pre-subdivided meshes.
- Add support for Bella displacement node on mesh attributes.
- Set bsx IPR navigation to maya style by default.
- Add support for linking Bella IES light to spotlights.
- Add support for arnold photometric lights.
- Adjust light energy to more closely match maya/arnold.
- Improve switching of UV linking during IPR.
- Fix tangents wrong in box procedural.
- Make input lookups case insensitive.
- Re-work design of mesh node.
- Add opensubdiv subdivision.
- Add support for displacement.
- Re-work mesh node optimization.
- Optimize mikkt tangent generation.
- Add terminator smoothing feature.
- Add mesh normals smooth/flat option.
- Add IES (and LDT) light node.
- Add area light rectange/disk shape option.
- Improve volumetric perf at extreme aniso.
- Improved sun appearance near rise/set.
CLI
- Prevent parse fragment changing file version.
GUI
- Compensate matrix of imported scene by world matrix.
- Apply mesh optimization to imported meshes.
- Improve behavior of expander expanded/collapsed state.
RHINO
- Add IES/LDT path to spotlight properties.
- Add subdivision parameters to mesh properties.
- Add displacement parameters to mesh properties.
- Improve numeric slider behavior.
- Fix glitchy camera focus mode.
- Avoid rare RDK crashes triggered by properties update.
- Allow degenerate meshes to be exported to Bella.
- Duplicate Rhino light color/intensity in Bella properties.
MAYA
- Export speed improvement, measured at 2-60x.
- Add optional mesh tangents export option.
- Export meshes using subdivision params by default.
- Add "Tesselate" option to export pre-subdivided meshes.
- Add support for Bella displacement node on mesh attributes.
- Set bsx IPR navigation to maya style by default.
- Add support for linking Bella IES light to spotlights.
- Add support for arnold photometric lights.
- Adjust light energy to more closely match maya/arnold.
- Improve switching of UV linking during IPR.
Bella is a state of the art spectral renderer, built from the ground up to achieve unmatched realism. By adhering to a physics-based approach, it not only produces truly photographic images, but does so with a predictability that both simplifies use, and enhances productivity. Through its flexible node system, and its intuitive physically-based material and camera models, Bella seeks to help you unlock your true potential as a digital artist & photographer.
Bella GUI is a standalone application primarily intended for rendering Bella scenes written with a plugin, in order to allow work to continue in the 3D host application, while rendering is done. However, it does have a good deal of editing functionality, so it can be a comfortable alternative for various parts of a workflow.
Bella GUI Demonstration
Bella is developed by Diffuse Logic, a Barcelona-based software company with decades of cumulative experience in the fields of physical simulation and rendering, as well as user-interface design and plugin integration.
Product: Bella Render
Version: GUI 22.6.0
Supported Architectures: x64
Website Home Page : https://bellarender.com/
Languages Supported: english
System Requirements: Windows *
Size: 171.5 mb
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Added by 3% of the overall size of the archive of information for the restoration
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Added by 3% of the overall size of the archive of information for the restoration
No mirrors please