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    Autodesk MotionBuilder 2018.0.1

    Posted By: scutter
    Autodesk MotionBuilder 2018.0.1

    Autodesk MotionBuilder 2018.0.1 | 890.0 mb

    Autodesk is pleased to announce the availability of MotionBuilder 2018.0.1. This release delivers important fixes required to maintain access to certain product features.

    MotionBuilder 2018.0.1 Security Fix Release Notes

    What's Fixed: MotionBuilder 2018.0.1 has been updated to use Python 2.7.11 with updated OpenSSL support which includes the more secure protocol TLSv1.2, which is required to connect with Shotgun

    Autodesk MotionBuilder 2018.0.1

    About Autodesk MotionBuilder 2018. MotionBuilder is a professional 3D character animation software produced by Autodesk. It is used for virtual production, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk. It is primarily used in film, games, television production, as well as other multimedia projects. Mainstream examples include Assassin’s Creed, Killzone 2, and Avatar.

    What's new

    General
    MOBU-10147 You can now show/hide the manipulator in the 3D viewer while translating, rotating and scaling
    MOBU-10038 Added support for all interpolation modes in the Timeline contextual menu
    MOBU-10014 You can now reorganize tabs from window to window
    MOBU-10029 24-bit audio support
    MOBU-10025 GPU Skinning: Increase the limit of bones that can affect a vertex from 8 to 16
    MOBU-10024 Multi-load with multi namespaces
    MOBU-9761 Automated MotionBuilder crash logs now sent to a user-configurable e-mail address
    Animation
    MOBU-10037 Ability to plot the Focal Length property and Animation link between FOV and Focal Length in the Camera Sequencer
    MOBU-9774 Enable editing multiple tangent handles at the same time
    MOBU-9760 Producer Perspective cameras now mapped to a new hotkey
    Story
    MOBU-10009 Ability to unload story clips
    MOBU-10041 You can frame the action timeline of the Story tool based on the selected shot
    MOBU-10152 Timewarp in/out for Story Shots is now supported
    MOBU-10149 You can view the video embedded timecode
    MOBU-10004 Clip Group: Audio/Video now fully supported
    MOBU-9921 You can now offset the Mark In of a Story Clip
    Character Animation
    MOBU-10142 Pose tool support for bone translation
    MOBU-10151 Character Finger Solver Enhancements
    MOBU-10140 New drawing styles for skeleton nodes
    MOBU-10034 Dependency loop between characters detected
    SDK and Scripting
    MOBU-10003 Expose ShowToolByName and CloseToolByName in C++
    MOBU-10005 Better management of dirty/unsaved scripts in the Python Editor
    MOBU-9996 ShapeGetDiffPoint now exposed correctly in Python
    MOBU-10010 Added new FCurve modification notifications for FBSystem::OnConnectionKeyingNotify property
    MOBU-10146 Added Actor Post-Solve Offsets
    MOBU-10015 Expose the IKManip property on FBActor
    MOBU-10011 Added FBFbxOptions::SetObjetsToSave
    MOBU-10017 Added new FBPropertyAnimatableTimeCode_Wrapper::GetProperty method
    MOBU-10012 Added the ability to do "Arrange From Selection" in the Schematic view
    MOBU-10019 Added ability to use wildcard when searching for properties
    MOBU-10016 Added ability to do "Arrange All" in the Schematic view
    MOBU-10022 Added an API to return the viewer pane index in a FBShader process
    MOBU-10027 Exposed missing Show/Hide options from the UI for the characters & actors
    MOBU-10020 Show if -suspendMessages has been set
    MOBU-10031 Provide a way to prevent picking in FBRenderer
    MOBU-10033 Added a callback when a file is about to be opened/merged
    MOBU-9976 Clearing the Active Work Area is not undoable in the Python Editor
    MOBU-9916 Add more configurable hotkeys to trigger scripts
    MOBU-9776 Perforce Plug-in: Better support of File > New

    What's Fixed in MotionBuilder 2018

    General
    MOBU-9985 Changing the glove type (left/right) doesn't update the geometry
    MOBU-9977 Cannot create multiple glove devices with different model binding
    MOBU-7609 Cannot open MotionBuilder 2015 fbx files
    MOBU-9979 Crash when duplicating a take with very long name
    MOBU-9970 Linux: Hangs when closing MotionBuilder
    MOBU-9928 Incorrect selection when video output is set to Online
    MOBU-9910 Unwanted take added if file is opened with a double-click from Explorer
    MOBU-9918 Text field without popup dialog causing crash when clicked
    MOBU-9803 Reopening scene in the same session causes namespace change
    MOBU-9986 Audio clips do not render properly
    MOBU-9912 Modifying the Incremental Backups Active and Keep <> backup files preference values should not require a restart
    MOBU-9901 Layout not properly displayed when using 1680 x 1050 screen resolution
    MOBU-9898 When loading a scene with an HUD attached to the camera, the HUD stops displaying
    MOBU-9878 3D Connexion SpaceNavigator mouse no longer works
    MOBU-9860 The timeout period set by the Give up license after preference prevents the license from being reclaimed by the server
    MOBU-9866 MotionBuilder stops working on a shared computer
    MOBU-9982 Renaming a handle with a namespace duplicates the namespace
    MOBU-9826 Viewing licensing information multiple times by clicking the Product License Information button in the About MotionBuilder window causes MotionBuilder to crash.
    MOBU-9825 Opening a file that contains fbdeformers with GPU Skinning turned on crashes MotionBuilder
    MOBU-9816 /MOBU-9944 About box scroll-bar not working
    MOBU-9771 Dragging an FBX file from the explorer to the Viewer should display the Merge window
    MOBU-9205 Scene file with HUD is not connected to camera after saving and data is lost
    MOBU-9763 Custom Object List Property doesn't support Takes
    MOBU-8397 Channel locking behavior incorrect for channels that receive animation when using File > Motion File Import
    MOBU-8299 Crash with z depth selection when creating a new model
    MOBU-9700 Memory leak: KShot objects are not destroyed
    MOBU-7738 FBMatrix has memory leak
    MOBU-9899 Problems using network license
    Animation
    MOBU-10170 Crash when right-clicking on a key
    MOBU-9999 Camera Switcher: TRS FCurves not created for non-animated cameras when plotting to camera
    MOBU-9875 Pose Controls - Poses duplicated from folder
    MOBU-10000 Multi-referential constraint broken after adding namespace
    MOBU-9848 Relation constraint boxes disconnect when opening or merging in a namespace
    MOBU-9990 Plot Selected Properties plots all axes
    MOBU-9988 Camera Switcher key issue on non-current takes when deleting a camera
    MOBU-9981 Custom FCurve color not saved when reloading/saving a file
    MOBU-9980 Crash after keying the reach of a character
    MOBU-9915 Custom Interpolation FCurve not created when created from the Story Clip contextual menu
    MOBU-9865 Viewer Transform entry fields don't work when AutoKey is enabled
    MOBU-9863 Align is broken when AutoKey is enabled
    MOBU-9876 Navigator: Dragging a constraint into the constraint folder duplicates the constraint
    MOBU-9765 When creating a group or set, the currently selected animation layer incorrectly gets added to the group or set
    MOBU-8332 Using Smooth Filter corrupts start frame value
    MOBU-9945 3D Curve vertex handles do not function properly
    MOBU-9790 Evaluate transform on frame does not update properly
    MOBU-9904 Ability to set a default value for the camera near/far plane
    Story
    MOBU-9994 Adding multiple cameras into a Shot Track should not blend them together
    MOBU-9989 Copying a shot track creates an unusable shot clip
    MOBU-9984 Shot track not displayed for a Clip group when the group is created by dragging onto Shot track
    MOBU-9983 Renaming Story clip group gives an unexpected result
    MOBU-10030 Spine is missing in the Body Parts menu of the Character track
    MOBU-10002 Snapping is sometimes broken
    MOBU-9914 Time-based clip selection gives wrong result when invoked from the Edit mode timeline
    MOBU-9773 Middle-clicking on the Story window timeline doesn't move the time cursor
    MOBU-7239 Unable to plot constraint weight correctly by using Story Constraint Track
    Character animation
    MOBU-9987 When snapping an IK Chain constraint, the Twist value is invalid
    MOBU-9874 Pose Controls - IK Blend TR reset to 0
    MOBU-9855 Actor tool breaks when moving hips with IK manipulator on
    MOBU-7658 Roll bone Absolute and Relative modes not working
    MOBU-9897 DDS (32bit-A8R8G8B8) can't be shown after 2014
    MOBU-9767 Character control selection should be standard
    MOBU-9766 Cannot create character extension folders in the Navigator
    MOBU-9764 Plotting with an HIK solver in minimized mode is broken
    MOBU-9770 Inconsistent behavior with Characters and Objects in Pose Controls
    Scripting and SDK
    MOBU-9995 Qt Thread and Python threads are executed too slowly
    MOBU-9975 Parented FBSet values are not set properly by SDK
    MOBU-9974 Crash when calling FBScene::NamespaceDeleteContent()
    MOBU-9978 Crash during a save operation if a camera attached to a HUD was previously deleted and that camera was not the current active one
    MOBU-9911 FBObjectPose objects return FBPose as their type
    MOBU-9903 Crash when modifying a custom menu with the SDK after executing the same menu
    MOBU-9894 The event FBSystem.OnConnectionDataNotify seems have conflict with PySide
    MOBU-2394 FBFbxOptions::SetTakeDestinationName() function does not work
    MOBU-9862 Libraries attempting to use the internal jpeg bind against incompatible version crashes MotionBuilder
    MOBU-9786 Editing custom property string causes crash when using custom plug-in
    MOBU-9775 Using Open Containing Folder in the Python Editor doesn't select the file in the Explorer
    MOBU-9659 Setting plotting options overrides UI plotting options
    MOBU-10023 SDK: Determine connector type of a relation constrain box connector
    MOBU-9909 When loading a Story clips, MotionBuilder cannot find audio source files even if they are on disk


    About Autodesk. Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

    Product: Autodesk MotionBuilder
    Version: 2018.0.1 (Build 18.0.1.31)
    Supported Architectures: x64
    Website Home Page : www.autodesk.com
    Language: multilanguage
    System Requirements: PC
    Supported Operating Systems: Windows 7even or newer
    Size: 890.0 mb
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    Added by 3% of the overall size of the archive of information for the restoration

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    Autodesk MotionBuilder 2018.0.1