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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Allegorithmic Substance Designer 5.3.5 build 17699

    Posted By: Messer2
    Allegorithmic Substance Designer 5.3.5 build 17699

    Allegorithmic Substance Designer 5.3.5 build 17699 | 259 MB

    Substance Designer 5 is a node based texturing tool to create materials. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.

    Non-linear
    Make any change you want at any time, as it automatically applies to all the outputs of your substance. The fastest way to create and edit complete texture sets.

    Non-destructive
    Revert all the actions you are making without losing any of your work. No more "I can't come back to that point"!

    Real-Time PBR viewport
    Match any game engine via custom shaders.

    Iray
    Interactive path-tracing for photo-realistic rendering.

    Yebis
    The most advanced real-time post processing technology.

    The New Generation of Procedural Art
    Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renowned procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity.

    Pixel Processor
    This true image processor allows you to read input images and apply any custom effect or treatment using visual programming. There is simply no limit to what you can create using this tool.

    Dynamic Gradient
    Use images as gradients and pan through these textures to easily create dynamic and animated gradients and masks.

    Bevel
    Create smooth or sharp bevels on any shape or pattern and generate hard surface detail normal maps in a few minutes!

    New Blending Modes
    The standard blend node now features the most popular blending modes such as Overlay and Soft Light

    Tri-planar projection
    Apply any image on your mesh with no visible seam, control the scale and rotation of the projection and marvel at the seamless texture!

    Random FX-Map input
    FX-Map can now pick from multiple inputs randomly. This will allow you to splat or scatter a multitude of objects on a texture at once.

    Allegorithmic Substance Designer 5.3.5:
    Bug Fix:
    [2D View] Transformation 2D right click menu option is available on any node
    [2D View] transformation 2d gizmo still editable after transformation node deletion
    [3D View] Environment path should not be displayed in the Environment Parameters
    [3D View] Post effects parameters are not saved in 3D resources
    [3D View] Toolbar menu does not behave like a regular menu
    [Preferences] Can't set the "Engine Cache limite" higher than 4095
    [Preferences] Setting a default shader is not taken into account
    [Iray] Color parameters are not correctly retrieved
    [Iray] MDL material colors are reset
    [Iray] Bitmaps are not exported along with the MDL preset
    [IRay/Mac] Resizing 3D View makes Mac workstation crash
    [Graph] PSD Document fails to export
    [Graph] Incorrect displayed node size
    [Function Graph] Sample node input image is not editable if only one image is plugged
    [Engine] Crash when computing Fxmap graph
    [Engine OGL] Error in pixel processor generation
    [Gradient] Gradient Picker does not work on mac
    [PSD] 8bit image not correctly converted to 16bit
    [Parameters] Level histogram widget does not have the same height in color and grayscale
    [Console] Clicking on a cell scrolls the view horizontally
    [Explorer] Relocated 3d resource are not correctly opened in 3d view

    System Requirements: Windows 7 / 8 /10 - 64 bit mandatory
    Home Page - https://www.allegorithmic.com/products/substance-designer
    No mirrors please